Kinematic platform
Kinematic bodies are moved by you, not by forces — but they still push dynamic bodies correctly. The trick is moveKinematic, which sets a velocity so the body arrives at the target next step, rather than teleporting. That carried velocity is what lets a platform ferry its cargo and bulldoze loose boxes.
Drag to orbit
How it works
Section titled “How it works”const platform = world.createBody({ type: "kinematic", shape: Shape.box({ halfExtents: [1.4, 0.15, 1.4] }), position: [-3, 0.5, 0], layer: "moving",});
let time = 0;function tick(dt) { time += dt; const x = Math.sin(time * 0.7) * 3; // where the platform should be next platform.moveKinematic([x, 0.5, 0], [0, 0, 0, 1], dt); world.step(dt);}Related
Section titled “Related”- Bodies & motion — static, kinematic, and dynamic bodies.